Struct physx_sys::PxSolverBody
source · #[repr(C)]pub struct PxSolverBody {
pub linearVelocity: PxVec3,
pub maxSolverNormalProgress: u16,
pub maxSolverFrictionProgress: u16,
pub angularState: PxVec3,
pub solverProgress: u32,
}
Fields§
§linearVelocity: PxVec3
§maxSolverNormalProgress: u16
§maxSolverFrictionProgress: u16
§angularState: PxVec3
§solverProgress: u32
Trait Implementations§
source§impl Clone for PxSolverBody
impl Clone for PxSolverBody
source§fn clone(&self) -> PxSolverBody
fn clone(&self) -> PxSolverBody
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PxSolverBody
Auto Trait Implementations§
impl RefUnwindSafe for PxSolverBody
impl Send for PxSolverBody
impl Sync for PxSolverBody
impl Unpin for PxSolverBody
impl UnwindSafe for PxSolverBody
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more