Struct physx_sys::PxSoftBodySimulationDataDesc
source · #[repr(C)]pub struct PxSoftBodySimulationDataDesc {
pub vertexToTet: PxBoundedData,
}
Fields§
§vertexToTet: PxBoundedData
Trait Implementations§
source§impl Clone for PxSoftBodySimulationDataDesc
impl Clone for PxSoftBodySimulationDataDesc
source§fn clone(&self) -> PxSoftBodySimulationDataDesc
fn clone(&self) -> PxSoftBodySimulationDataDesc
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PxSoftBodySimulationDataDesc
Auto Trait Implementations§
impl RefUnwindSafe for PxSoftBodySimulationDataDesc
impl !Send for PxSoftBodySimulationDataDesc
impl !Sync for PxSoftBodySimulationDataDesc
impl Unpin for PxSoftBodySimulationDataDesc
impl UnwindSafe for PxSoftBodySimulationDataDesc
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more