#[repr(C)]
pub struct PxSimulationStatistics {
Show 48 fields pub nbActiveConstraints: u32, pub nbActiveDynamicBodies: u32, pub nbActiveKinematicBodies: u32, pub nbStaticBodies: u32, pub nbDynamicBodies: u32, pub nbKinematicBodies: u32, pub nbShapes: [u32; 11], pub nbAggregates: u32, pub nbArticulations: u32, pub nbAxisSolverConstraints: u32, pub compressedContactSize: u32, pub requiredContactConstraintMemory: u32, pub peakConstraintMemory: u32, pub nbDiscreteContactPairsTotal: u32, pub nbDiscreteContactPairsWithCacheHits: u32, pub nbDiscreteContactPairsWithContacts: u32, pub nbNewPairs: u32, pub nbLostPairs: u32, pub nbNewTouches: u32, pub nbLostTouches: u32, pub nbPartitions: u32, pub structgen_pad0: [u8; 4], pub gpuMemParticles: u64, pub gpuMemSoftBodies: u64, pub gpuMemFEMCloths: u64, pub gpuMemHairSystems: u64, pub gpuMemHeap: u64, pub gpuMemHeapBroadPhase: u64, pub gpuMemHeapNarrowPhase: u64, pub gpuMemHeapSolver: u64, pub gpuMemHeapArticulation: u64, pub gpuMemHeapSimulation: u64, pub gpuMemHeapSimulationArticulation: u64, pub gpuMemHeapSimulationParticles: u64, pub gpuMemHeapSimulationSoftBody: u64, pub gpuMemHeapSimulationFEMCloth: u64, pub gpuMemHeapSimulationHairSystem: u64, pub gpuMemHeapParticles: u64, pub gpuMemHeapSoftBodies: u64, pub gpuMemHeapFEMCloths: u64, pub gpuMemHeapHairSystems: u64, pub gpuMemHeapOther: u64, pub nbBroadPhaseAdds: u32, pub nbBroadPhaseRemoves: u32, pub nbDiscreteContactPairs: [[u32; 11]; 11], pub nbCCDPairs: [[u32; 11]; 11], pub nbModifiedContactPairs: [[u32; 11]; 11], pub nbTriggerPairs: [[u32; 11]; 11],
}

Fields§

§nbActiveConstraints: u32§nbActiveDynamicBodies: u32§nbActiveKinematicBodies: u32§nbStaticBodies: u32§nbDynamicBodies: u32§nbKinematicBodies: u32§nbShapes: [u32; 11]§nbAggregates: u32§nbArticulations: u32§nbAxisSolverConstraints: u32§compressedContactSize: u32§requiredContactConstraintMemory: u32§peakConstraintMemory: u32§nbDiscreteContactPairsTotal: u32§nbDiscreteContactPairsWithCacheHits: u32§nbDiscreteContactPairsWithContacts: u32§nbNewPairs: u32§nbLostPairs: u32§nbNewTouches: u32§nbLostTouches: u32§nbPartitions: u32§structgen_pad0: [u8; 4]§gpuMemParticles: u64§gpuMemSoftBodies: u64§gpuMemFEMCloths: u64§gpuMemHairSystems: u64§gpuMemHeap: u64§gpuMemHeapBroadPhase: u64§gpuMemHeapNarrowPhase: u64§gpuMemHeapSolver: u64§gpuMemHeapArticulation: u64§gpuMemHeapSimulation: u64§gpuMemHeapSimulationArticulation: u64§gpuMemHeapSimulationParticles: u64§gpuMemHeapSimulationSoftBody: u64§gpuMemHeapSimulationFEMCloth: u64§gpuMemHeapSimulationHairSystem: u64§gpuMemHeapParticles: u64§gpuMemHeapSoftBodies: u64§gpuMemHeapFEMCloths: u64§gpuMemHeapHairSystems: u64§gpuMemHeapOther: u64§nbBroadPhaseAdds: u32§nbBroadPhaseRemoves: u32§nbDiscreteContactPairs: [[u32; 11]; 11]§nbCCDPairs: [[u32; 11]; 11]§nbModifiedContactPairs: [[u32; 11]; 11]§nbTriggerPairs: [[u32; 11]; 11]

Trait Implementations§

source§

impl Clone for PxSimulationStatistics

source§

fn clone(&self) -> PxSimulationStatistics

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Copy for PxSimulationStatistics

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.