Struct physx_sys::PxSceneQueryDesc
source · #[repr(C)]pub struct PxSceneQueryDesc {
pub staticStructure: PxPruningStructureType,
pub dynamicStructure: PxPruningStructureType,
pub dynamicTreeRebuildRateHint: u32,
pub dynamicTreeSecondaryPruner: PxDynamicTreeSecondaryPruner,
pub staticBVHBuildStrategy: PxBVHBuildStrategy,
pub dynamicBVHBuildStrategy: PxBVHBuildStrategy,
pub staticNbObjectsPerNode: u32,
pub dynamicNbObjectsPerNode: u32,
pub sceneQueryUpdateMode: PxSceneQueryUpdateMode,
}
Fields§
§staticStructure: PxPruningStructureType
§dynamicStructure: PxPruningStructureType
§dynamicTreeRebuildRateHint: u32
§dynamicTreeSecondaryPruner: PxDynamicTreeSecondaryPruner
§staticBVHBuildStrategy: PxBVHBuildStrategy
§dynamicBVHBuildStrategy: PxBVHBuildStrategy
§staticNbObjectsPerNode: u32
§dynamicNbObjectsPerNode: u32
§sceneQueryUpdateMode: PxSceneQueryUpdateMode
Trait Implementations§
source§impl Clone for PxSceneQueryDesc
impl Clone for PxSceneQueryDesc
source§fn clone(&self) -> PxSceneQueryDesc
fn clone(&self) -> PxSceneQueryDesc
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for PxSceneQueryDesc
Auto Trait Implementations§
impl RefUnwindSafe for PxSceneQueryDesc
impl Send for PxSceneQueryDesc
impl Sync for PxSceneQueryDesc
impl Unpin for PxSceneQueryDesc
impl UnwindSafe for PxSceneQueryDesc
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more