Function physx_sys::PxScene_applyParticleBufferData_mut
source · pub unsafe extern "C" fn PxScene_applyParticleBufferData_mut(
self_: *mut PxScene,
indices: *const u32,
bufferIndexPair: *const PxGpuParticleBufferIndexPair,
flags: *const PxParticleBufferFlags,
nbUpdatedBuffers: u32,
waitEvent: *mut c_void,
signalEvent: *mut c_void
)
Expand description
Apply user-provided data to particle buffers.
This function should be used if the particle buffer flags are already on the device. Otherwise, use PxParticleBuffer::raiseFlags() from the CPU.
This assumes the data has been changed directly in the PxParticleBuffer.