pub unsafe extern "C" fn PxScene_applyParticleBufferData_mut(
    self_: *mut PxScene,
    indices: *const u32,
    bufferIndexPair: *const PxGpuParticleBufferIndexPair,
    flags: *const PxParticleBufferFlags,
    nbUpdatedBuffers: u32,
    waitEvent: *mut c_void,
    signalEvent: *mut c_void
)
Expand description

Apply user-provided data to particle buffers.

This function should be used if the particle buffer flags are already on the device. Otherwise, use PxParticleBuffer::raiseFlags() from the CPU.

This assumes the data has been changed directly in the PxParticleBuffer.