pub unsafe extern "C" fn PxScene_addActors_mut(
    self_: *mut PxScene,
    actors: *const *mut PxActor,
    nbActors: u32
) -> bool
Expand description

Adds actors to this scene. Only supports actors of type PxRigidStatic and PxRigidDynamic.

This method only supports actors of type PxRigidStatic and PxRigidDynamic. For other actors, use addActor() instead. For articulation links, use addArticulation().

If one of the actors is already assigned to a scene (see [PxActor::getScene]), the call is ignored and an error is issued.

If an actor in the array contains an invalid constraint, in checked builds the call is ignored and an error is issued.

If an actor in the array is a PxRigidActor then each assigned PxConstraint object will get added to the scene automatically if it connects to another actor that is part of the scene already.

this method is optimized for high performance.

True if success