pub unsafe extern "C" fn PxSceneQuerySystem_sceneQueryBuildStep_mut(
self_: *mut PxSceneQuerySystem,
handle: *mut c_void
)
Expand description
Executes asynchronous build step.
This is directly called (asynchronously) by PxSceneSQSystem::sceneQueriesUpdate(). See the comments there.
This function incrementally builds the internal trees/pruners. It is called asynchronously, i.e. this can be called from different threads for building multiple trees at the same time.