Function physx_sys::PxRigidDynamic_getLinearVelocity
source · pub unsafe extern "C" fn PxRigidDynamic_getLinearVelocity(
self_: *const PxRigidDynamic
) -> PxVec3
Expand description
Retrieves the linear velocity of an actor.
It is not allowed to use this method while the simulation is running (except during PxScene::collide(), in PxContactModifyCallback or in contact report callbacks).
The linear velocity of the actor.