pub unsafe extern "C" fn PxRigidDynamic_getLinearVelocity(
    self_: *const PxRigidDynamic
) -> PxVec3
Expand description

Retrieves the linear velocity of an actor.

It is not allowed to use this method while the simulation is running (except during PxScene::collide(), in PxContactModifyCallback or in contact report callbacks).

The linear velocity of the actor.