pub unsafe extern "C" fn PxRigidActor_getGlobalPose(
    self_: *const PxRigidActor
) -> PxTransform
Expand description

Retrieves the actors world space transform.

The getGlobalPose() method retrieves the actor’s current actor space to world space transformation.

It is not allowed to use this method while the simulation is running (except during PxScene::collide(), in PxContactModifyCallback or in contact report callbacks).

Global pose of object.