pub unsafe extern "C" fn PxController_move_mut(
    self_: *mut PxController,
    disp: *const PxVec3,
    minDist: f32,
    elapsedTime: f32,
    filters: *const PxControllerFilters,
    obstacles: *const PxObstacleContext
) -> PxControllerCollisionFlags
Expand description

Moves the character using a “collide-and-slide” algorithm.

Collision flags, collection of ::PxControllerCollisionFlags