pub unsafe extern "C" fn PxAggregate_addArticulation_mut(
    self_: *mut PxAggregate,
    articulation: *mut PxArticulationReducedCoordinate
) -> bool
Expand description

Adds an articulation to the aggregate object.

A warning is output if the total number of actors is reached (every articulation link counts as an actor), or if the incoming articulation already belongs to an aggregate.

If the aggregate belongs to a scene, adding an articulation to the aggregate also adds the articulation to that scene.

If the articulation already belongs to a scene, a warning is output and the call is ignored. You need to remove the articulation from the scene first, before adding it to the aggregate.