#[repr(i32)]
pub enum PxMeshPreprocessingFlag { WeldVertices = 1, DisableCleanMesh = 2, DisableActiveEdgesPrecompute = 4, Force32bitIndices = 8, EnableVertMapping = 16, EnableInertia = 32, }
Expand description

Enum for the set of mesh pre-processing parameters.

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WeldVertices = 1

When set, mesh welding is performed. See PxCookingParams::meshWeldTolerance. Clean mesh must be enabled.

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DisableCleanMesh = 2

When set, mesh cleaning is disabled. This makes cooking faster.

When clean mesh is not performed, mesh welding is also not performed.

It is recommended to use only meshes that passed during validateTriangleMesh.

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DisableActiveEdgesPrecompute = 4

When set, active edges are set for each triangle edge. This makes cooking faster but slow up contact generation.

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Force32bitIndices = 8

When set, 32-bit indices will always be created regardless of triangle count.

By default mesh will be created with 16-bit indices for triangle count < = 0xFFFF and 32-bit otherwise.

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EnableVertMapping = 16

When set, a list of triangles will be created for each associated vertex in the mesh

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EnableInertia = 32

When set, inertia tensor is calculated for the mesh

Trait Implementations§

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impl Clone for PxMeshPreprocessingFlag

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fn clone(&self) -> PxMeshPreprocessingFlag

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PxMeshPreprocessingFlag

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for PxMeshPreprocessingFlag

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fn eq(&self, other: &PxMeshPreprocessingFlag) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PxMeshPreprocessingFlag

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impl Eq for PxMeshPreprocessingFlag

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impl StructuralEq for PxMeshPreprocessingFlag

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impl StructuralPartialEq for PxMeshPreprocessingFlag

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.