#[repr(i32)]
pub enum PxConstraintFlag {
Show 13 variants Broken = 1, ProjectToActor0 = 2, ProjectToActor1 = 4, Projection = 6, CollisionEnabled = 8, Visualization = 16, DriveLimitsAreForces = 32, ImprovedSlerp = 128, DisablePreprocessing = 256, EnableExtendedLimits = 512, GpuCompatible = 1_024, AlwaysUpdate = 2_048, DisableConstraint = 4_096,
}
Expand description

constraint flags

eBROKEN is a read only flag

Variants§

§

Broken = 1

whether the constraint is broken

§

ProjectToActor0 = 2

whether actor1 should get projected to actor0 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored)

§

ProjectToActor1 = 4

whether actor0 should get projected to actor1 for this constraint (note: projection of a static/kinematic actor to a dynamic actor will be ignored)

§

Projection = 6

whether the actors should get projected for this constraint (the direction will be chosen by PhysX)

§

CollisionEnabled = 8

whether contacts should be generated between the objects this constraint constrains

§

Visualization = 16

whether this constraint should be visualized, if constraint visualization is turned on

§

DriveLimitsAreForces = 32

limits for drive strength are forces rather than impulses

§

ImprovedSlerp = 128

perform preprocessing for improved accuracy on D6 Slerp Drive (this flag will be removed in a future release when preprocessing is no longer required)

§

DisablePreprocessing = 256

suppress constraint preprocessing, intended for use with rowResponseThreshold. May result in worse solver accuracy for ill-conditioned constraints.

§

EnableExtendedLimits = 512

enables extended limit ranges for angular limits (e.g., limit values > PxPi or < -PxPi)

§

GpuCompatible = 1_024

the constraint type is supported by gpu dynamics

§

AlwaysUpdate = 2_048

updates the constraint each frame

§

DisableConstraint = 4_096

disables the constraint. SolverPrep functions won’t be called for this constraint.

Trait Implementations§

source§

impl Clone for PxConstraintFlag

source§

fn clone(&self) -> PxConstraintFlag

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for PxConstraintFlag

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq for PxConstraintFlag

source§

fn eq(&self, other: &PxConstraintFlag) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for PxConstraintFlag

source§

impl Eq for PxConstraintFlag

source§

impl StructuralEq for PxConstraintFlag

source§

impl StructuralPartialEq for PxConstraintFlag

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.