[][src]Function physx_sys::enable_custom_filter_shader

pub unsafe extern "C" fn enable_custom_filter_shader(
    scene_desc: *mut PxSceneDesc,
    shader: SimulationFilterShader,
    call_default_filter_shader_first: u32
)

Override the default filter shader in the scene with a custom function. If call_default_filter_shader_first is set to true, this will first call the built-in PhysX filter (that matches Physx 2.8 behavior) before your callback.