Function physx_sys::PxScene_fetchCollision_mut
source · pub unsafe extern "C" fn PxScene_fetchCollision_mut(
self_: *mut PxScene,
block: bool
) -> bool
Expand description
This method must be called after collide() and before advance(). It will wait for the collision phase to finish. If the user makes an illegal simulation call, the SDK will issue an error message.