[package]
edition = "2018"
name = "physx-sys"
version = "0.1.2+4.1"
authors = ["Embark <opensource@embark-studios.com>", "Tomasz Stachowiak <h3@h3.gd>"]
build = "build.rs"
exclude = ["PhysX/externals/clang-physxmetadata/**/*", "PhysX/externals/glew/**/*", "PhysX/externals/opengl-linux/**/*", "PhysX/externals/targa/**/*", "PhysX/externals/vswhere/**/*", "PhysX/*demo/**/*", "PhysX/physx/bin/**/*", "PhysX/physx/buildtools/**/*", "PhysX/physx/documentation/**/*", "PhysX/physx/samples/**/*", "PhysX/physx/snippets/**/*", "PhysX/physx/tools/**/*", "PhysX/**/*.sh", "PhysX/**/*.bat", "PhysX/**/*.html"]
description = "Unsafe bindings for NVIDIA PhysX C++ SDK"
readme = "README.md"
keywords = ["physics"]
categories = ["external-ffi-bindings", "simulation", "game-engines"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/EmbarkStudios/physx-rs"
[lib]
doctest = false
[dependencies]
[build-dependencies.cc]
version = "1.0"
[build-dependencies.cmake]
version = "0.1.35"