pub struct End {
pub latest_finalized_frame: Option<PrimitiveArray<i32>>,
pub validity: Option<Bitmap>,
}
Expand description
Information about the end of the game.
Fields§
§latest_finalized_frame: Option<PrimitiveArray<i32>>
Added: v3.7 Index of the latest frame which is guaranteed not to happen again (rollback)
validity: Option<Bitmap>
Indicates which indexes are valid (None
means “all valid”). Invalid indexes can occur on frames where a character is absent (ICs or 2v2 games)
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for End
impl RefUnwindSafe for End
impl Send for End
impl Sync for End
impl Unpin for End
impl UnwindSafe for End
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more