Struct peppi::action_state::Common[][src]

pub struct Common(pub u16);

Implementations

impl Common[src]

pub const DEAD_DOWN: Common[src]

pub const DEAD_LEFT: Common[src]

pub const DEAD_RIGHT: Common[src]

pub const DEAD_UP: Common[src]

pub const DEAD_UP_STAR: Common[src]

pub const DEAD_UP_STAR_ICE: Common[src]

pub const DEAD_UP_FALL: Common[src]

pub const DEAD_UP_FALL_HIT_CAMERA: Common[src]

pub const DEAD_UP_FALL_HIT_CAMERA_FLAT: Common[src]

pub const DEAD_UP_FALL_ICE: Common[src]

pub const DEAD_UP_FALL_HIT_CAMERA_ICE: Common[src]

pub const SLEEP: Common[src]

pub const REBIRTH: Common[src]

pub const REBIRTH_WAIT: Common[src]

pub const WAIT: Common[src]

pub const WALK_SLOW: Common[src]

pub const WALK_MIDDLE: Common[src]

pub const WALK_FAST: Common[src]

pub const TURN: Common[src]

pub const TURN_RUN: Common[src]

pub const DASH: Common[src]

pub const RUN: Common[src]

pub const RUN_DIRECT: Common[src]

pub const RUN_BRAKE: Common[src]

pub const KNEE_BEND: Common[src]

pub const JUMP_F: Common[src]

pub const JUMP_B: Common[src]

pub const JUMP_AERIAL_F: Common[src]

pub const JUMP_AERIAL_B: Common[src]

pub const FALL: Common[src]

pub const FALL_F: Common[src]

pub const FALL_B: Common[src]

pub const FALL_AERIAL: Common[src]

pub const FALL_AERIAL_F: Common[src]

pub const FALL_AERIAL_B: Common[src]

pub const FALL_SPECIAL: Common[src]

pub const FALL_SPECIAL_F: Common[src]

pub const FALL_SPECIAL_B: Common[src]

pub const DAMAGE_FALL: Common[src]

pub const SQUAT: Common[src]

pub const SQUAT_WAIT: Common[src]

pub const SQUAT_RV: Common[src]

pub const LANDING: Common[src]

pub const LANDING_FALL_SPECIAL: Common[src]

pub const ATTACK_11: Common[src]

pub const ATTACK_12: Common[src]

pub const ATTACK_13: Common[src]

pub const ATTACK_100_START: Common[src]

pub const ATTACK_100_LOOP: Common[src]

pub const ATTACK_100_END: Common[src]

pub const ATTACK_DASH: Common[src]

pub const ATTACK_S_3_HI: Common[src]

pub const ATTACK_S_3_HI_S: Common[src]

pub const ATTACK_S_3_S: Common[src]

pub const ATTACK_S_3_LW_S: Common[src]

pub const ATTACK_S_3_LW: Common[src]

pub const ATTACK_HI_3: Common[src]

pub const ATTACK_LW_3: Common[src]

pub const ATTACK_S_4_HI: Common[src]

pub const ATTACK_S_4_HI_S: Common[src]

pub const ATTACK_S_4_S: Common[src]

pub const ATTACK_S_4_LW_S: Common[src]

pub const ATTACK_S_4_LW: Common[src]

pub const ATTACK_HI_4: Common[src]

pub const ATTACK_LW_4: Common[src]

pub const ATTACK_AIR_N: Common[src]

pub const ATTACK_AIR_F: Common[src]

pub const ATTACK_AIR_B: Common[src]

pub const ATTACK_AIR_HI: Common[src]

pub const ATTACK_AIR_LW: Common[src]

pub const LANDING_AIR_N: Common[src]

pub const LANDING_AIR_F: Common[src]

pub const LANDING_AIR_B: Common[src]

pub const LANDING_AIR_HI: Common[src]

pub const LANDING_AIR_LW: Common[src]

pub const DAMAGE_HI_1: Common[src]

pub const DAMAGE_HI_2: Common[src]

pub const DAMAGE_HI_3: Common[src]

pub const DAMAGE_N_1: Common[src]

pub const DAMAGE_N_2: Common[src]

pub const DAMAGE_N_3: Common[src]

pub const DAMAGE_LW_1: Common[src]

pub const DAMAGE_LW_2: Common[src]

pub const DAMAGE_LW_3: Common[src]

pub const DAMAGE_AIR_1: Common[src]

pub const DAMAGE_AIR_2: Common[src]

pub const DAMAGE_AIR_3: Common[src]

pub const DAMAGE_FLY_HI: Common[src]

pub const DAMAGE_FLY_N: Common[src]

pub const DAMAGE_FLY_LW: Common[src]

pub const DAMAGE_FLY_TOP: Common[src]

pub const DAMAGE_FLY_ROLL: Common[src]

pub const LIGHT_GET: Common[src]

pub const HEAVY_GET: Common[src]

pub const LIGHT_THROW_F: Common[src]

pub const LIGHT_THROW_B: Common[src]

pub const LIGHT_THROW_HI: Common[src]

pub const LIGHT_THROW_LW: Common[src]

pub const LIGHT_THROW_DASH: Common[src]

pub const LIGHT_THROW_DROP: Common[src]

pub const LIGHT_THROW_AIR_F: Common[src]

pub const LIGHT_THROW_AIR_B: Common[src]

pub const LIGHT_THROW_AIR_HI: Common[src]

pub const LIGHT_THROW_AIR_LW: Common[src]

pub const HEAVY_THROW_F: Common[src]

pub const HEAVY_THROW_B: Common[src]

pub const HEAVY_THROW_HI: Common[src]

pub const HEAVY_THROW_LW: Common[src]

pub const LIGHT_THROW_F_4: Common[src]

pub const LIGHT_THROW_B_4: Common[src]

pub const LIGHT_THROW_HI_4: Common[src]

pub const LIGHT_THROW_LW_4: Common[src]

pub const LIGHT_THROW_AIR_F_4: Common[src]

pub const LIGHT_THROW_AIR_B_4: Common[src]

pub const LIGHT_THROW_AIR_HI_4: Common[src]

pub const LIGHT_THROW_AIR_LW_4: Common[src]

pub const HEAVY_THROW_F_4: Common[src]

pub const HEAVY_THROW_B_4: Common[src]

pub const HEAVY_THROW_HI_4: Common[src]

pub const HEAVY_THROW_LW_4: Common[src]

pub const SWORD_SWING_1: Common[src]

pub const SWORD_SWING_3: Common[src]

pub const SWORD_SWING_4: Common[src]

pub const SWORD_SWING_DASH: Common[src]

pub const BAT_SWING_1: Common[src]

pub const BAT_SWING_3: Common[src]

pub const BAT_SWING_4: Common[src]

pub const BAT_SWING_DASH: Common[src]

pub const PARASOL_SWING_1: Common[src]

pub const PARASOL_SWING_3: Common[src]

pub const PARASOL_SWING_4: Common[src]

pub const PARASOL_SWING_DASH: Common[src]

pub const HARISEN_SWING_1: Common[src]

pub const HARISEN_SWING_3: Common[src]

pub const HARISEN_SWING_4: Common[src]

pub const HARISEN_SWING_DASH: Common[src]

pub const STAR_ROD_SWING_1: Common[src]

pub const STAR_ROD_SWING_3: Common[src]

pub const STAR_ROD_SWING_4: Common[src]

pub const STAR_ROD_SWING_DASH: Common[src]

pub const LIP_STICK_SWING_1: Common[src]

pub const LIP_STICK_SWING_3: Common[src]

pub const LIP_STICK_SWING_4: Common[src]

pub const LIP_STICK_SWING_DASH: Common[src]

pub const ITEM_PARASOL_OPEN: Common[src]

pub const ITEM_PARASOL_FALL: Common[src]

pub const ITEM_PARASOL_FALL_SPECIAL: Common[src]

pub const ITEM_PARASOL_DAMAGE_FALL: Common[src]

pub const L_GUN_SHOOT: Common[src]

pub const L_GUN_SHOOT_AIR: Common[src]

pub const L_GUN_SHOOT_EMPTY: Common[src]

pub const L_GUN_SHOOT_AIR_EMPTY: Common[src]

pub const FIRE_FLOWER_SHOOT: Common[src]

pub const FIRE_FLOWER_SHOOT_AIR: Common[src]

pub const ITEM_SCREW: Common[src]

pub const ITEM_SCREW_AIR: Common[src]

pub const DAMAGE_SCREW: Common[src]

pub const DAMAGE_SCREW_AIR: Common[src]

pub const ITEM_SCOPE_START: Common[src]

pub const ITEM_SCOPE_RAPID: Common[src]

pub const ITEM_SCOPE_FIRE: Common[src]

pub const ITEM_SCOPE_END: Common[src]

pub const ITEM_SCOPE_AIR_START: Common[src]

pub const ITEM_SCOPE_AIR_RAPID: Common[src]

pub const ITEM_SCOPE_AIR_FIRE: Common[src]

pub const ITEM_SCOPE_AIR_END: Common[src]

pub const ITEM_SCOPE_START_EMPTY: Common[src]

pub const ITEM_SCOPE_RAPID_EMPTY: Common[src]

pub const ITEM_SCOPE_FIRE_EMPTY: Common[src]

pub const ITEM_SCOPE_END_EMPTY: Common[src]

pub const ITEM_SCOPE_AIR_START_EMPTY: Common[src]

pub const ITEM_SCOPE_AIR_RAPID_EMPTY: Common[src]

pub const ITEM_SCOPE_AIR_FIRE_EMPTY: Common[src]

pub const ITEM_SCOPE_AIR_END_EMPTY: Common[src]

pub const LIFT_WAIT: Common[src]

pub const LIFT_WALK_1: Common[src]

pub const LIFT_WALK_2: Common[src]

pub const LIFT_TURN: Common[src]

pub const GUARD_ON: Common[src]

pub const GUARD: Common[src]

pub const GUARD_OFF: Common[src]

pub const GUARD_SET_OFF: Common[src]

pub const GUARD_REFLECT: Common[src]

pub const DOWN_BOUND_U: Common[src]

pub const DOWN_WAIT_U: Common[src]

pub const DOWN_DAMAGE_U: Common[src]

pub const DOWN_STAND_U: Common[src]

pub const DOWN_ATTACK_U: Common[src]

pub const DOWN_FOWARD_U: Common[src]

pub const DOWN_BACK_U: Common[src]

pub const DOWN_SPOT_U: Common[src]

pub const DOWN_BOUND_D: Common[src]

pub const DOWN_WAIT_D: Common[src]

pub const DOWN_DAMAGE_D: Common[src]

pub const DOWN_STAND_D: Common[src]

pub const DOWN_ATTACK_D: Common[src]

pub const DOWN_FOWARD_D: Common[src]

pub const DOWN_BACK_D: Common[src]

pub const DOWN_SPOT_D: Common[src]

pub const PASSIVE: Common[src]

pub const PASSIVE_STAND_F: Common[src]

pub const PASSIVE_STAND_B: Common[src]

pub const PASSIVE_WALL: Common[src]

pub const PASSIVE_WALL_JUMP: Common[src]

pub const PASSIVE_CEIL: Common[src]

pub const SHIELD_BREAK_FLY: Common[src]

pub const SHIELD_BREAK_FALL: Common[src]

pub const SHIELD_BREAK_DOWN_U: Common[src]

pub const SHIELD_BREAK_DOWN_D: Common[src]

pub const SHIELD_BREAK_STAND_U: Common[src]

pub const SHIELD_BREAK_STAND_D: Common[src]

pub const FURA_FURA: Common[src]

pub const CATCH: Common[src]

pub const CATCH_PULL: Common[src]

pub const CATCH_DASH: Common[src]

pub const CATCH_DASH_PULL: Common[src]

pub const CATCH_WAIT: Common[src]

pub const CATCH_ATTACK: Common[src]

pub const CATCH_CUT: Common[src]

pub const THROW_F: Common[src]

pub const THROW_B: Common[src]

pub const THROW_HI: Common[src]

pub const THROW_LW: Common[src]

pub const CAPTURE_PULLED_HI: Common[src]

pub const CAPTURE_WAIT_HI: Common[src]

pub const CAPTURE_DAMAGE_HI: Common[src]

pub const CAPTURE_PULLED_LW: Common[src]

pub const CAPTURE_WAIT_LW: Common[src]

pub const CAPTURE_DAMAGE_LW: Common[src]

pub const CAPTURE_CUT: Common[src]

pub const CAPTURE_JUMP: Common[src]

pub const CAPTURE_NECK: Common[src]

pub const CAPTURE_FOOT: Common[src]

pub const ESCAPE_F: Common[src]

pub const ESCAPE_B: Common[src]

pub const ESCAPE: Common[src]

pub const ESCAPE_AIR: Common[src]

pub const REBOUND_STOP: Common[src]

pub const REBOUND: Common[src]

pub const THROWN_F: Common[src]

pub const THROWN_B: Common[src]

pub const THROWN_HI: Common[src]

pub const THROWN_LW: Common[src]

pub const THROWN_LW_WOMEN: Common[src]

pub const PASS: Common[src]

pub const OTTOTTO: Common[src]

pub const OTTOTTO_WAIT: Common[src]

pub const FLY_REFLECT_WALL: Common[src]

pub const FLY_REFLECT_CEIL: Common[src]

pub const STOP_WALL: Common[src]

pub const STOP_CEIL: Common[src]

pub const MISS_FOOT: Common[src]

pub const CLIFF_CATCH: Common[src]

pub const CLIFF_WAIT: Common[src]

pub const CLIFF_CLIMB_SLOW: Common[src]

pub const CLIFF_CLIMB_QUICK: Common[src]

pub const CLIFF_ATTACK_SLOW: Common[src]

pub const CLIFF_ATTACK_QUICK: Common[src]

pub const CLIFF_ESCAPE_SLOW: Common[src]

pub const CLIFF_ESCAPE_QUICK: Common[src]

pub const CLIFF_JUMP_SLOW_1: Common[src]

pub const CLIFF_JUMP_SLOW_2: Common[src]

pub const CLIFF_JUMP_QUICK_1: Common[src]

pub const CLIFF_JUMP_QUICK_2: Common[src]

pub const APPEAL_R: Common[src]

pub const APPEAL_L: Common[src]

pub const SHOULDERED_WAIT: Common[src]

pub const SHOULDERED_WALK_SLOW: Common[src]

pub const SHOULDERED_WALK_MIDDLE: Common[src]

pub const SHOULDERED_WALK_FAST: Common[src]

pub const SHOULDERED_TURN: Common[src]

pub const THROWN_F_F: Common[src]

pub const THROWN_F_B: Common[src]

pub const THROWN_F_HI: Common[src]

pub const THROWN_F_LW: Common[src]

pub const CAPTURE_CAPTAIN: Common[src]

pub const CAPTURE_YOSHI: Common[src]

pub const YOSHI_EGG: Common[src]

pub const CAPTURE_KOOPA: Common[src]

pub const CAPTURE_DAMAGE_KOOPA: Common[src]

pub const CAPTURE_WAIT_KOOPA: Common[src]

pub const THROWN_KOOPA_F: Common[src]

pub const THROWN_KOOPA_B: Common[src]

pub const CAPTURE_KOOPA_AIR: Common[src]

pub const CAPTURE_DAMAGE_KOOPA_AIR: Common[src]

pub const CAPTURE_WAIT_KOOPA_AIR: Common[src]

pub const THROWN_KOOPA_AIR_F: Common[src]

pub const THROWN_KOOPA_AIR_B: Common[src]

pub const CAPTURE_KIRBY: Common[src]

pub const CAPTURE_WAIT_KIRBY: Common[src]

pub const THROWN_KIRBY_STAR: Common[src]

pub const THROWN_COPY_STAR: Common[src]

pub const THROWN_KIRBY: Common[src]

pub const BARREL_WAIT: Common[src]

pub const BURY: Common[src]

pub const BURY_WAIT: Common[src]

pub const BURY_JUMP: Common[src]

pub const DAMAGE_SONG: Common[src]

pub const DAMAGE_SONG_WAIT: Common[src]

pub const DAMAGE_SONG_RV: Common[src]

pub const DAMAGE_BIND: Common[src]

pub const CAPTURE_MEWTWO: Common[src]

pub const CAPTURE_MEWTWO_AIR: Common[src]

pub const THROWN_MEWTWO: Common[src]

pub const THROWN_MEWTWO_AIR: Common[src]

pub const WARP_STAR_JUMP: Common[src]

pub const WARP_STAR_FALL: Common[src]

pub const HAMMER_WAIT: Common[src]

pub const HAMMER_WALK: Common[src]

pub const HAMMER_TURN: Common[src]

pub const HAMMER_KNEE_BEND: Common[src]

pub const HAMMER_FALL: Common[src]

pub const HAMMER_JUMP: Common[src]

pub const HAMMER_LANDING: Common[src]

pub const KINOKO_GIANT_START: Common[src]

pub const KINOKO_GIANT_START_AIR: Common[src]

pub const KINOKO_GIANT_END: Common[src]

pub const KINOKO_GIANT_END_AIR: Common[src]

pub const KINOKO_SMALL_START: Common[src]

pub const KINOKO_SMALL_START_AIR: Common[src]

pub const KINOKO_SMALL_END: Common[src]

pub const KINOKO_SMALL_END_AIR: Common[src]

pub const ENTRY: Common[src]

pub const ENTRY_START: Common[src]

pub const ENTRY_END: Common[src]

pub const DAMAGE_ICE: Common[src]

pub const DAMAGE_ICE_JUMP: Common[src]

pub const CAPTURE_MASTER_HAND: Common[src]

pub const CAPTURE_DAMAGE_MASTER_HAND: Common[src]

pub const CAPTURE_WAIT_MASTER_HAND: Common[src]

pub const THROWN_MASTER_HAND: Common[src]

pub const CAPTURE_KIRBY_YOSHI: Common[src]

pub const KIRBY_YOSHI_EGG: Common[src]

pub const CAPTURE_REDEAD: Common[src]

pub const CAPTURE_LIKE_LIKE: Common[src]

pub const DOWN_REFLECT: Common[src]

pub const CAPTURE_CRAZY_HAND: Common[src]

pub const CAPTURE_DAMAGE_CRAZY_HAND: Common[src]

pub const CAPTURE_WAIT_CRAZY_HAND: Common[src]

pub const THROWN_CRAZY_HAND: Common[src]

pub const BARREL_CANNON_WAIT: Common[src]

Trait Implementations

impl ArrowPrimitive for Common[src]

impl Clone for Common[src]

fn clone(&self) -> Common[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Common[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<'de> Deserialize<'de> for Common[src]

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
    __D: Deserializer<'de>, 
[src]

Deserialize this value from the given Serde deserializer. Read more

impl Hash for Common[src]

fn hash<__H: Hasher>(&self, state: &mut __H)[src]

Feeds this value into the given Hasher. Read more

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0[src]

Feeds a slice of this type into the given Hasher. Read more

impl PartialEq<Common> for Common[src]

fn eq(&self, other: &Common) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Common) -> bool[src]

This method tests for !=.

impl Serialize for Common[src]

fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error>[src]

Serialize this value into the given Serde serializer. Read more

impl TryFrom<&'_ str> for Common[src]

type Error = ConversionError

The type returned in the event of a conversion error.

fn try_from(s: &str) -> Result<Self, Self::Error>[src]

Performs the conversion.

impl Copy for Common[src]

impl Eq for Common[src]

impl StructuralEq for Common[src]

impl StructuralPartialEq for Common[src]

Auto Trait Implementations

impl RefUnwindSafe for Common

impl Send for Common

impl Sync for Common

impl Unpin for Common

impl UnwindSafe for Common

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Arrow for T where
    T: ArrowPrimitive
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<Q, K> Equivalent<K> for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]

pub fn equivalent(&self, key: &K) -> bool[src]

Compare self to key and return true if they are equal.

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]