Module peppi::model::game[][src]

Structs

Information about the end of the game.

Replay data for a single game of Melee.

Binary blob of Gecko codes in use.

Netplay name & connect code.

Information about each player such as character, team, stock count, etc.

Information used to initialize the game such as the game mode, settings, characters & stage.

Information about the “Universal Controller Fix” mod.

Enums

Encapsulates the frame data.

Constants

Frame indexes start at -123, and reach 0 at “Go!”.

We can parse files with higher versions than this, but we won’t expose all information. When converting a replay with a higher version number to another format like Arrow, the conversion will be lossy.