Struct peppi::model::frame::Velocities [−][src]
Expand description
The game tracks two different “velocities” per character, autogenous (self-induced) and knockback. These are added to obtain an effective velocity, which may be further modified by other factors like obstacles.
Fields
autogenous: Velocity
self-induced velocity
knockback: Velocity
knockback-induced velocity
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for Velocities
impl Send for Velocities
impl Sync for Velocities
impl Unpin for Velocities
impl UnwindSafe for Velocities
Blanket Implementations
Mutably borrows from an owned value. Read more