pub trait Handler {
fn setup(sketch: &mut Sketch) -> Self;
fn draw(&mut self, sketch: &mut Sketch, gfx: &mut Graphics);
fn quit(&mut self) { ... }
fn key_pressed(&mut self, sketch: &mut Sketch, key: Key) { ... }
fn key_released(&mut self, sketch: &mut Sketch, key: Key) { ... }
fn mouse_moved(&mut self, sketch: &mut Sketch, position: Point) { ... }
fn mouse_pressed(&mut self, sketch: &mut Sketch, button: MouseButton) { ... }
fn mouse_released(&mut self, sketch: &mut Sketch, button: MouseButton) { ... }
}
Loading content...Loading content...Loading content...