Struct peace_performance::TaikoPP[][src]

pub struct TaikoPP<'m> { /* fields omitted */ }
Expand description

Calculator for pp on osu!taiko maps.

Example

let map: Beatmap = ...
let pp_result: PpResult = TaikoPP::new(&map)
    .mods(8 + 64) // HDDT
    .combo(1234)
    .misses(1)
    .accuracy(98.5)
    .calculate();

println!("PP: {} | Stars: {}", pp_result.pp(), pp_result.stars());

let next_result = TaikoPP::new(&map)
    .attributes(pp_result)  // reusing previous results for performance
    .mods(8 + 64)           // has to be the same to reuse attributes
    .accuracy(99.5)
    .calculate();

println!("PP: {} | Stars: {}", next_result.pp(), next_result.stars());

Implementations

TaikoAttributeProvider is implemented by f32, StarResult, and by PpResult meaning you can give the star rating, the result of a star calculation, or the result of a pp calculation. If you already calculated the stars for the current map-mod combination, be sure to put them in here so that they don’t have to be recalculated.

Specify mods through their bit values.

See https://github.com/ppy/osu-api/wiki#mods

Specify the max combo of the play.

Specify the amount of 300s of a play.

Specify the amount of 100s of a play.

Specify the amount of misses of the play.

Set the accuracy between 0.0 and 100.0.

Set acc value

If it is used to calculate the PP of multiple different ACCs, it should be called from high to low according to the ACC value, otherwise it is invalid.

Examples:

// valid
let acc_100 = {
    c.set_accuracy(100.0);
    c.calculate().await
};
let acc_99 = {
    c.set_accuracy(99.0);
    c.calculate().await
};
let acc_98 = {
    c.set_accuracy(98.0);
    c.calculate().await
};
let acc_95 = {
    c.set_accuracy(95.0);
    c.calculate().await
};
 
// invalid
let acc_95 = {
    c.set_accuracy(95.0);
    c.calculate().await
};
let acc_98 = {
    c.set_accuracy(98.0);
    c.calculate().await
};
let acc_99 = {
    c.set_accuracy(99.0);
    c.calculate().await
};
let acc_100 = {
    c.set_accuracy(100.0);
    c.calculate().await
};

Amount of passed objects for partial plays, e.g. a fail.

Returns an object which contains the pp and stars.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Auto Trait Implementations

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Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.