Module peace_performance::parse[][src]

Structs

The main beatmap struct containing all data relevant for difficulty and pp calculation

Summary struct for a Beatmap’s attributes.

TimingPoint that depends on a previous one.

“Intermediate” hitobject created through parsing. Each mode will handle them differently.

Simple (x, y) coordinate / vector

New rhythm speed change.

Enums

The mode of a beatmap.

Further data related to specific object types.

The type of curve of a slider.

Traits

Type Definitions