Module peace_performance::parse [−][src]
Structs
The main beatmap struct containing all data relevant for difficulty and pp calculation
Summary struct for a Beatmap
’s attributes.
TimingPoint
that depends on a previous one.
“Intermediate” hitobject created through parsing. Each mode will handle them differently.
Simple (x, y) coordinate / vector
New rhythm speed change.
Enums
The mode of a beatmap.
Further data related to specific object types.
The type of curve of a slider.