use std::cmp::Ordering;
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct TimingPoint {
pub beat_len: f32,
pub time: f32,
}
impl PartialOrd for TimingPoint {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
self.time.partial_cmp(&other.time)
}
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct DifficultyPoint {
pub time: f32,
pub speed_multiplier: f32,
}
impl PartialOrd for DifficultyPoint {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
self.time.partial_cmp(&other.time)
}
}