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Compute a shortest path using the Dijkstra search algorithm.

Functions

Build a path leading to a target according to a parents map, which must contain no loop. This function can be used after dijkstra_all or dijkstra_partial to build a path from a starting point to a reachable target.
Compute a shortest path using the Dijkstra search algorithm.
Determine all reachable nodes from a starting point as well as the minimum cost to reach them and a possible optimal parent node using the Dijkstra search algorithm.
Determine some reachable nodes from a starting point as well as the minimum cost to reach them and a possible optimal parent node using the Dijkstra search algorithm.