[−][src]Struct pathfinder_gl::GLVertexAttr
Methods
impl GLVertexAttr
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pub fn configure_float(
&self,
size: GLint,
gl_type: GLuint,
normalized: bool,
stride: GLsizei,
offset: usize,
divisor: GLuint
)
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&self,
size: GLint,
gl_type: GLuint,
normalized: bool,
stride: GLsizei,
offset: usize,
divisor: GLuint
)
pub fn configure_int(
&self,
size: GLint,
gl_type: GLuint,
stride: GLsizei,
offset: usize,
divisor: GLuint
)
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&self,
size: GLint,
gl_type: GLuint,
stride: GLsizei,
offset: usize,
divisor: GLuint
)
Auto Trait Implementations
impl RefUnwindSafe for GLVertexAttr
impl Send for GLVertexAttr
impl Sync for GLVertexAttr
impl Unpin for GLVertexAttr
impl UnwindSafe for GLVertexAttr
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,