[][src]Struct pathfinder_geometry::unit_vector::UnitVector

pub struct UnitVector(pub Vector2F);

Methods

impl UnitVector[src]

pub fn from_angle(theta: f32) -> UnitVector[src]

pub fn rotate_by(&self, other: UnitVector) -> UnitVector[src]

Angle addition formula.

pub fn rev_rotate_by(&self, other: UnitVector) -> UnitVector[src]

Angle subtraction formula.

pub fn halve_angle(&self) -> UnitVector[src]

Half angle formula.

Trait Implementations

impl Clone for UnitVector[src]

impl Copy for UnitVector[src]

impl Debug for UnitVector[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.