[][src]Function parry3d::query::time_of_impact

pub fn time_of_impact(
    pos1: &Isometry<Real>,
    vel1: &Vector<Real>,
    g1: &dyn Shape,
    pos2: &Isometry<Real>,
    vel2: &Vector<Real>,
    g2: &dyn Shape,
    max_toi: Real,
    target_distance: Real
) -> Result<Option<TOI>, Unsupported>

Computes the smallest time when two shapes under translational movement are separated by a distance smaller or equal to distance.

Returns 0.0 if the objects are touching or penetrating.