parry3d 0.1.2

3 dimensional collision detection library in Rust.
Documentation
[badges.maintenance]
status = "actively-developed"
[dependencies.approx]
default-features = false
version = "0.4"

[dependencies.bitflags]
version = "1"

[dependencies.downcast-rs]
version = "1"

[dependencies.either]
version = "1"

[dependencies.erased-serde]
optional = true
version = "0.3"

[dependencies.indexmap]
features = ["serde-1"]
optional = true
version = "1"

[dependencies.nalgebra]
version = "0.24"

[dependencies.num-derive]
version = "0.3"

[dependencies.num-traits]
default-features = false
version = "0.2"

[dependencies.rustc-hash]
version = "1"

[dependencies.serde]
features = ["derive", "rc"]
optional = true
version = "1.0"

[dependencies.simba]
version = "0.3"

[dependencies.slab]
version = "0.4"

[dependencies.smallvec]
version = "1"
[dev-dependencies.rand]
default-features = false
version = "0.7"

[dev-dependencies.rand_isaac]
version = "0.2"

[features]
default = ["dim3", "f32"]
dim3 = []
enhanced-determinism = ["simba/libm_force", "indexmap"]
f32 = []
serde-serialize = ["serde", "erased-serde", "nalgebra/serde-serialize"]
simd-is-enabled = []
simd-nightly = ["simba/packed_simd", "simd-is-enabled"]
simd-stable = ["simba/wide", "simd-is-enabled"]

[lib]
name = "parry3d"
path = "src/lib.rs"
required-features = ["dim3", "f32"]

[package]
authors = ["Sébastien Crozet <developer@crozet.re>"]
categories = ["science", "game-development", "mathematics", "wasm"]
description = "3 dimensional collision detection library in Rust."
documentation = "http://parry.rs/docs"
edition = "2018"
homepage = "http://parry.rs"
keywords = ["collision", "geometry", "distance", "ray", "convex"]
license = "Apache-2.0"
name = "parry3d"
readme = "README.md"
repository = "https://github.com/dimforge/parry"
version = "0.1.2"