Struct parry3d_f64::shape::TrianglePseudoNormals

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pub struct TrianglePseudoNormals {
    pub face: UnitVector<Real>,
    pub edges: [UnitVector<Real>; 3],
}
Expand description

The pseudo-normals of a triangle providing approximations of its feature’s normal cones.

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§face: UnitVector<Real>

The triangle’s face normal.

§edges: [UnitVector<Real>; 3]

The edges pseudo-normals, in no particular order.

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impl Clone for TrianglePseudoNormals

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fn clone(&self) -> TrianglePseudoNormals

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TrianglePseudoNormals

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl NormalConstraints for TrianglePseudoNormals

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fn project_local_normal_mut(&self, dir: &mut Vector<Real>) -> bool

Projects the given direction to it is contained in the polygonal cone defined self.

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fn project_local_normal(&self, normal: Vector<Real>) -> Option<Vector<Real>>

Corrects or discards the specified normal (assumed to be unit-sized) based on the constraints encoded by Self. Read more
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fn project_local_normal1( &self, pos12: &Isometry<Real>, normal1: &mut Vector<Real>, normal2: &mut Vector<Real> ) -> bool

Applies normal correction to the unit vectors normal1 and normal2 based on the assumption that normal1 is in the same coordinates space as Self. Read more
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fn project_local_normal2( &self, pos12: &Isometry<Real>, normal1: &mut Vector<Real>, normal2: &mut Vector<Real> ) -> bool

Applies normal correction to the unit vectors normal1 and normal2 based on the assumption that normal2 is in the same coordinates space as Self. Read more

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