pub fn closest_points_line_line_parameters_eps<const D: usize>(
    orig1: &Point<Real, D>,
    dir1: &SVector<Real, D>,
    orig2: &Point<Real, D>,
    dir2: &SVector<Real, D>,
    eps: Real
) -> (Real, Real, bool)
Expand description

Closest points between two lines with a custom tolerance epsilon.

The result, say res, is such that the closest points between both lines are orig1 + dir1 * res.0 and orig2 + dir2 * res.1. If the lines are parallel then res.2 is set to true and the returned closest points are orig1 and its projection on the second line.