Struct parry2d::query::QueryDispatcherChain [−][src]
pub struct QueryDispatcherChain<T, U>(_, _);
The composition of two dispatchers
Trait Implementations
impl<ManifoldData, ContactData, T, U> PersistentQueryDispatcher<ManifoldData, ContactData> for QueryDispatcherChain<T, U> where
T: PersistentQueryDispatcher<ManifoldData, ContactData>,
U: PersistentQueryDispatcher<ManifoldData, ContactData>,
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impl<ManifoldData, ContactData, T, U> PersistentQueryDispatcher<ManifoldData, ContactData> for QueryDispatcherChain<T, U> where
T: PersistentQueryDispatcher<ManifoldData, ContactData>,
U: PersistentQueryDispatcher<ManifoldData, ContactData>,
[src]fn contact_manifolds(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
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&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
fn contact_manifold_convex_convex(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
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&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
impl<T, U> QueryDispatcher for QueryDispatcherChain<T, U> where
T: QueryDispatcher,
U: QueryDispatcher,
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impl<T, U> QueryDispatcher for QueryDispatcherChain<T, U> where
T: QueryDispatcher,
U: QueryDispatcher,
[src]fn intersection_test(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<bool, Unsupported>
[src]
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<bool, Unsupported>
fn distance(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<Real, Unsupported>
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&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<Real, Unsupported>
fn contact(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
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&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
fn closest_points(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
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&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
fn time_of_impact(
&self,
pos12: &Isometry<Real>,
vel12: &Vector<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
[src]
&self,
pos12: &Isometry<Real>,
vel12: &Vector<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
fn nonlinear_time_of_impact(
&self,
motion1: &NonlinearRigidMotion,
g1: &dyn Shape,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
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&self,
motion1: &NonlinearRigidMotion,
g1: &dyn Shape,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
fn chain<U: QueryDispatcher>(self, other: U) -> QueryDispatcherChain<Self, U> where
Self: Sized,
[src]
Self: Sized,
Auto Trait Implementations
impl<T, U> RefUnwindSafe for QueryDispatcherChain<T, U> where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> RefUnwindSafe for QueryDispatcherChain<T, U> where
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for QueryDispatcherChain<T, U> where
T: Send,
U: Send,
impl<T, U> Send for QueryDispatcherChain<T, U> where
T: Send,
U: Send,
impl<T, U> Sync for QueryDispatcherChain<T, U> where
T: Sync,
U: Sync,
impl<T, U> Sync for QueryDispatcherChain<T, U> where
T: Sync,
U: Sync,
impl<T, U> Unpin for QueryDispatcherChain<T, U> where
T: Unpin,
U: Unpin,
impl<T, U> Unpin for QueryDispatcherChain<T, U> where
T: Unpin,
U: Unpin,
impl<T, U> UnwindSafe for QueryDispatcherChain<T, U> where
T: UnwindSafe,
U: UnwindSafe,
impl<T, U> UnwindSafe for QueryDispatcherChain<T, U> where
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations
impl<T> CheckedAs for T
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impl<T> CheckedAs for T
[src]pub fn checked_as<Dst>(self) -> Option<Dst> where
T: CheckedCast<Dst>,
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T: CheckedCast<Dst>,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<Src, Dst> LosslessTryInto<Dst> for Src where
Dst: LosslessTryFrom<Src>,
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impl<Src, Dst> LosslessTryInto<Dst> for Src where
Dst: LosslessTryFrom<Src>,
[src]pub fn lossless_try_into(self) -> Option<Dst>
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impl<Src, Dst> LossyInto<Dst> for Src where
Dst: LossyFrom<Src>,
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impl<Src, Dst> LossyInto<Dst> for Src where
Dst: LossyFrom<Src>,
[src]pub fn lossy_into(self) -> Dst
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impl<T> OverflowingAs for T
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impl<T> OverflowingAs for T
[src]pub fn overflowing_as<Dst>(self) -> (Dst, bool) where
T: OverflowingCast<Dst>,
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T: OverflowingCast<Dst>,
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> SaturatingAs for T
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impl<T> SaturatingAs for T
[src]pub fn saturating_as<Dst>(self) -> Dst where
T: SaturatingCast<Dst>,
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T: SaturatingCast<Dst>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn is_in_subset(&self) -> bool
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pub fn to_subset_unchecked(&self) -> SS
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pub fn from_subset(element: &SS) -> SP
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impl<T> UnwrappedAs for T
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impl<T> UnwrappedAs for T
[src]pub fn unwrapped_as<Dst>(self) -> Dst where
T: UnwrappedCast<Dst>,
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T: UnwrappedCast<Dst>,
impl<T> WrappingAs for T
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impl<T> WrappingAs for T
[src]pub fn wrapping_as<Dst>(self) -> Dst where
T: WrappingCast<Dst>,
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T: WrappingCast<Dst>,