Enum parcel_css::properties::animation::AnimationPlayState
source · [−]pub enum AnimationPlayState {
Running,
Paused,
}
Expand description
A value for the animation-play-state property.
Variants
Running
The animation is playing.
Paused
The animation is paused.
Trait Implementations
sourceimpl Clone for AnimationPlayState
impl Clone for AnimationPlayState
sourcefn clone(&self) -> AnimationPlayState
fn clone(&self) -> AnimationPlayState
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for AnimationPlayState
impl Debug for AnimationPlayState
sourceimpl<'i> Parse<'i> for AnimationPlayState
impl<'i> Parse<'i> for AnimationPlayState
sourcefn parse<'t>(
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i, ParserError<'i>>>
fn parse<'t>(
input: &mut Parser<'i, 't>
) -> Result<Self, ParseError<'i, ParserError<'i>>>
Parse a value of this type using an existing parser.
sourcefn parse_string(input: &'i str) -> Result<Self, ParseError<'i, ParserError<'i>>>
fn parse_string(input: &'i str) -> Result<Self, ParseError<'i, ParserError<'i>>>
Parse a value from a string. Read more
sourceimpl PartialEq<AnimationPlayState> for AnimationPlayState
impl PartialEq<AnimationPlayState> for AnimationPlayState
sourcefn eq(&self, other: &AnimationPlayState) -> bool
fn eq(&self, other: &AnimationPlayState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl ToCss for AnimationPlayState
impl ToCss for AnimationPlayState
sourcefn to_css<W>(
&self,
dest: &mut Printer<'_, '_, '_, W>
) -> Result<(), PrinterError> where
W: Write,
fn to_css<W>(
&self,
dest: &mut Printer<'_, '_, '_, W>
) -> Result<(), PrinterError> where
W: Write,
Serialize self
in CSS syntax, writing to dest
.
sourcefn to_css_string(
&self,
options: PrinterOptions<'_>
) -> Result<String, PrinterError>
fn to_css_string(
&self,
options: PrinterOptions<'_>
) -> Result<String, PrinterError>
Serialize self
in CSS syntax and return a string. Read more
impl Copy for AnimationPlayState
impl StructuralPartialEq for AnimationPlayState
Auto Trait Implementations
impl RefUnwindSafe for AnimationPlayState
impl Send for AnimationPlayState
impl Sync for AnimationPlayState
impl Unpin for AnimationPlayState
impl UnwindSafe for AnimationPlayState
Blanket Implementations
impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
fn pointer_metadata(
&<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
fn pointer_metadata(
&<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<F, W, T, D> Deserialize<With<T, W>, D> for F where
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
impl<F, W, T, D> Deserialize<With<T, W>, D> for F where
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer