pub struct Borders<T = char> {
Show 15 fields pub top: Option<T>, pub top_left: Option<T>, pub top_right: Option<T>, pub top_intersection: Option<T>, pub bottom: Option<T>, pub bottom_left: Option<T>, pub bottom_right: Option<T>, pub bottom_intersection: Option<T>, pub horizontal: Option<T>, pub horizontal_left: Option<T>, pub horizontal_right: Option<T>, pub vertical_left: Option<T>, pub vertical_intersection: Option<T>, pub vertical_right: Option<T>, pub intersection: Option<T>,
}

Fields

top: Option<T>top_left: Option<T>top_right: Option<T>top_intersection: Option<T>bottom: Option<T>bottom_left: Option<T>bottom_right: Option<T>bottom_intersection: Option<T>horizontal: Option<T>horizontal_left: Option<T>horizontal_right: Option<T>vertical_left: Option<T>vertical_intersection: Option<T>vertical_right: Option<T>intersection: Option<T>

Implementations

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