Struct panoramix::elements::any_element::ErasedVirtualDom[][src]

pub struct ErasedVirtualDom<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> { /* fields omitted */ }

Trait Implementations

impl<Child: VirtualDom<CpEvent, CpState> + 'static, CpEvent: 'static, CpState: 'static> AnyVirtualDom<CpEvent, CpState> for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> Clone for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: Clone
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impl<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> Debug for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> Default for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: Default
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impl<Child: Eq + VirtualDom<CpEvent, CpState>, CpEvent: Eq, CpState: Eq> Eq for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: Hash + VirtualDom<CpEvent, CpState>, CpEvent: Hash, CpState: Hash> Hash for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: PartialEq + VirtualDom<CpEvent, CpState>, CpEvent: PartialEq, CpState: PartialEq> PartialEq<ErasedVirtualDom<Child, CpEvent, CpState>> for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> StructuralEq for ErasedVirtualDom<Child, CpEvent, CpState>[src]

impl<Child: VirtualDom<CpEvent, CpState>, CpEvent, CpState> StructuralPartialEq for ErasedVirtualDom<Child, CpEvent, CpState>[src]

Auto Trait Implementations

impl<Child, CpEvent, CpState> RefUnwindSafe for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: RefUnwindSafe,
    CpEvent: RefUnwindSafe,
    CpState: RefUnwindSafe

impl<Child, CpEvent, CpState> Send for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: Send,
    CpEvent: Send,
    CpState: Send

impl<Child, CpEvent, CpState> Sync for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: Sync,
    CpEvent: Sync,
    CpState: Sync

impl<Child, CpEvent, CpState> Unpin for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: Unpin,
    CpEvent: Unpin,
    CpState: Unpin

impl<Child, CpEvent, CpState> UnwindSafe for ErasedVirtualDom<Child, CpEvent, CpState> where
    Child: UnwindSafe,
    CpEvent: UnwindSafe,
    CpState: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> AnyEq for T where
    T: Any + PartialEq<T>, 

impl<T> AnyState for T where
    T: Clone + Default + Debug + PartialEq<T> + 'static, 
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> RoundFrom<T> for T

impl<T, U> RoundInto<U> for T where
    U: RoundFrom<T>, 

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.