Struct palette::Yxy
[−]
[src]
pub struct Yxy<T: Float = f32> { pub x: T, pub y: T, pub luma: T, }
The CIE 1931 Yxy (xyY) color space.
Yxy is a luminance-chromaticity color space derived from the CIE XYZ color space. It is widely used to define colors. The chromacity diagrams for the color spaces are a plot of this color space's x and y coordiantes.
Conversions and operations on this color space assumes the CIE Standard Illuminant D65 as the white point, and the 2° standard colorimetric observer.
Fields
x: T
x chromacity co-ordinate derived from XYZ color space as X/(X+Y+Z). Typical range is between 0 and 1
y: T
y chromacity co-ordinate derived from XYZ color space as Y/(X+Y+Z). Typical range is between 0 and 1
luma: T
luma (Y) was a measure of the brightness or luminance of a color. It is the same as the Y from the XYZ color space. Its range is from 0 to 1, where 0 is black and 1 is white.
Methods
impl<T: Float> Yxy<T>
[src]
Trait Implementations
impl<T: Clone + Float> Clone for Yxy<T>
[src]
fn clone(&self) -> Yxy<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: Copy + Float> Copy for Yxy<T>
[src]
impl<T: Debug + Float> Debug for Yxy<T>
[src]
impl<T: PartialEq + Float> PartialEq for Yxy<T>
[src]
fn eq(&self, __arg_0: &Yxy<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Yxy<T>) -> bool
This method tests for !=
.
impl<T: Float> FromColor<T> for Yxy<T>
[src]
fn from_xyz(xyz: Xyz<T>) -> Self
Convert from XYZ color space
fn from_yxy(yxy: Yxy<T>) -> Self
Convert from Yxy color space
fn from_luma(luma: Luma<T>) -> Self
Convert from Luma
fn from_lab(inp: Lab<T>) -> Self
Convert from Lab* color space
fn from_lch(inp: Lch<T>) -> Self
Convert from LCh° color space
fn from_rgb(inp: Rgb<T>) -> Self
Convert from RGB color space
fn from_hsl(inp: Hsl<T>) -> Self
Convert from HSL color space
fn from_hsv(inp: Hsv<T>) -> Self
Convert from HSV color space
fn from_hwb(inp: Hwb<T>) -> Self
Convert from HWB color space
impl<T: Float> Limited for Yxy<T>
[src]
fn is_valid(&self) -> bool
Check if the color's components are within the expected ranges.
fn clamp(&self) -> Yxy<T>
Return a new color where the components has been clamped to the nearest valid values. Read more
fn clamp_self(&mut self)
Clamp the color's components to the nearest valid values.
impl<T: Float> Mix for Yxy<T>
[src]
type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Yxy<T>, factor: T) -> Yxy<T>
Mix the color with an other color, by factor
. Read more
impl<T: Float> Shade for Yxy<T>
[src]
type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Yxy<T>
Lighten the color by amount
.
fn darken(&self, amount: Self::Scalar) -> Self
Darken the color by amount
.
impl<T: Float> ComponentWise for Yxy<T>
[src]
type Scalar = T
The scalar type for color components.
fn component_wise<F: FnMut(T, T) -> T>(&self, other: &Yxy<T>, f: F) -> Yxy<T>
Perform a binary operation on this and an other color.
fn component_wise_self<F: FnMut(T) -> T>(&self, f: F) -> Yxy<T>
Perform a unary operation on this color.
impl<T: Float> Default for Yxy<T>
[src]
impl<T: Float> Add<Yxy<T>> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the +
operator
fn add(self, other: Yxy<T>) -> Yxy<T>
The method for the +
operator
impl<T: Float> Add<T> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the +
operator
fn add(self, c: T) -> Yxy<T>
The method for the +
operator
impl<T: Float> Sub<Yxy<T>> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the -
operator
fn sub(self, other: Yxy<T>) -> Yxy<T>
The method for the -
operator
impl<T: Float> Sub<T> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the -
operator
fn sub(self, c: T) -> Yxy<T>
The method for the -
operator
impl<T: Float> Mul<Yxy<T>> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the *
operator
fn mul(self, other: Yxy<T>) -> Yxy<T>
The method for the *
operator
impl<T: Float> Mul<T> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the *
operator
fn mul(self, c: T) -> Yxy<T>
The method for the *
operator
impl<T: Float> Div<Yxy<T>> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the /
operator
fn div(self, other: Yxy<T>) -> Yxy<T>
The method for the /
operator
impl<T: Float> Div<T> for Yxy<T>
[src]
type Output = Yxy<T>
The resulting type after applying the /
operator
fn div(self, c: T) -> Yxy<T>
The method for the /
operator
impl<T: Float> IntoColor<T> for Yxy<T>
[src]
fn into_xyz(self) -> Xyz<T>
Convert into XYZ space
fn into_yxy(self) -> Yxy<T>
Convert into Yxy color space
fn into_lab(self) -> Lab<T>
Convert into Lab* color space
fn into_lch(self) -> Lch<T>
Convert into LCh° color space
fn into_rgb(self) -> Rgb<T>
Convert into RGB color space.
fn into_hsl(self) -> Hsl<T>
Convert into HSL color space
fn into_hsv(self) -> Hsv<T>
Convert into HSV color space
fn into_luma(self) -> Luma<T>
Convert into Luma
fn into_hwb(self) -> Hwb<T>
Convert into HWB color space
impl<T: Float> From<Alpha<Yxy<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Color<T>> for Yxy<T>
[src]
impl<T: Float> From<Xyz<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Xyz<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Lab<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Lab<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Lch<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Lch<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Rgb<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Rgb<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Hsl<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Hsl<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Hsv<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Hsv<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Hwb<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Hwb<T>, T>> for Yxy<T>
[src]
impl<T: Float> From<Luma<T>> for Yxy<T>
[src]
impl<T: Float> From<Alpha<Luma<T>, T>> for Yxy<T>
[src]
impl<T: Float + ApproxEq> ApproxEq for Yxy<T> where
T::Epsilon: Copy + Float,
[src]
T::Epsilon: Copy + Float,
type Epsilon = <T as ApproxEq>::Epsilon
Used for specifying relative comparisons.
fn default_epsilon() -> Self::Epsilon
The default tolerance to use when testing values that are close together. Read more
fn default_max_relative() -> Self::Epsilon
The default relative tolerance for testing values that are far-apart. Read more
fn default_max_ulps() -> u32
The default ULPs to tolerate when testing values that are far-apart. Read more
fn relative_eq(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
A test for equality that uses a relative comparison if the values are far apart.
fn ulps_eq(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
A test for equality that uses units in the last place (ULP) if the values are far apart.
fn relative_ne(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
The inverse of ApproxEq::relative_eq
.
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
The inverse of ApproxEq::ulps_eq
.