Struct paddle::GpuVertex [−][src]
A vertex for drawing items to the GPU
Fields
pos: Vector
The position of the vertex in space
image: Option<TexturePosition>
The image to sample from when drawing the triangle. When no image is defined, just the colors on the vertices will be used. If both are defined, the image is blended on top of the colors.
col: Color
The color to blend this vertex with
z: f32
Z coordinate in range [-1,1]
extra: Option<Vec<f32>>
Additional (custom) attribute values to upload to the GPU. The mesh maintainer has to ensure these values are aligned with the associated ExtraVertexAttributeDescriptor
.
Implementations
impl GpuVertex
[src]
pub fn new(
pos: Vector,
image: Option<TexturePosition>,
col: Color,
z: f32,
extra: Option<Vec<f32>>
) -> Self
[src]
pos: Vector,
image: Option<TexturePosition>,
col: Color,
z: f32,
extra: Option<Vec<f32>>
) -> Self
pub fn has_texture(&self) -> bool
[src]
pub fn tex_coordinate(&self) -> Option<Vector>
[src]
pub fn tex(&self) -> Option<&WebGlTexture>
[src]
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for GpuVertex
impl !Send for GpuVertex
impl !Sync for GpuVertex
impl Unpin for GpuVertex
impl UnwindSafe for GpuVertex
Blanket Implementations
impl<T> Activity for T where
T: Any,
[src]
T: Any,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,