Struct oxygengine_visual_novel::scene::Scene
source · pub struct Scene {
pub name: String,
pub background_style: BackgroundStyle,
pub camera_position: Interpolation<Position>,
pub camera_rotation: Interpolation<Scalar>,
}
Fields§
§name: String
§background_style: BackgroundStyle
§camera_position: Interpolation<Position>
§camera_rotation: Interpolation<Scalar>
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Scene
impl<'de> Deserialize<'de> for Scene
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Prefab for Scene
impl Prefab for Scene
fn from_prefab(data: &Value) -> Result<Self, PrefabError>
fn from_prefab_with_extras( data: &Value, _named_entities: &HashMap<String, Entity, RandomState>, _state_token: ID<PhantomData<dyn State + Send + Sync>> ) -> Result<Self, PrefabError>
fn to_prefab(&self) -> Result<Value, PrefabError>
fn from_prefab_str(data: &str) -> Result<Self, PrefabError>
fn to_prefab_string(&self) -> Result<String, PrefabError>
fn post_from_prefab(&mut self)
Auto Trait Implementations§
impl RefUnwindSafe for Scene
impl Send for Scene
impl Sync for Scene
impl Unpin for Scene
impl UnwindSafe for Scene
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Initialize for Twhere
T: Default,
impl<T> Initialize for Twhere T: Default,
fn initialize(&mut self)
§unsafe fn initialize_raw(data: *mut ())
unsafe fn initialize_raw(data: *mut ())
Safety Read more