pub struct Character {
    pub styles: HashMap<String, String>,
    /* private fields */
}

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§styles: HashMap<String, String>

{style name: image name}

Implementations§

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impl Character

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pub fn new(name: &str) -> Self

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pub fn initialize(&mut self)

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pub fn is_dirty(&self) -> bool

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pub fn rebuild(&mut self)

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pub fn name(&self) -> &str

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pub fn set_name(&mut self, value: String)

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pub fn styles(&self) -> impl Iterator<Item = (&str, &str)>

(style name, image name)

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pub fn style(&self) -> (&str, Scalar, &str)

(from style, phase, to style)

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pub fn style_transition(&self) -> &CharacterStyle

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pub fn style_transition_mut(&mut self) -> &mut CharacterStyle

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pub fn set_style(&mut self, value: String)

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pub fn visibility(&self) -> Scalar

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pub fn visibility_anim(&self) -> &Interpolation<Scalar>

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pub fn visibility_anim_mut(&mut self) -> &mut Interpolation<Scalar>

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pub fn set_visibility(&mut self, value: Scalar)

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pub fn hide(&mut self)

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pub fn show(&mut self)

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pub fn name_color(&self) -> Color

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pub fn name_color_anim(&self) -> &Interpolation<Color>

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pub fn name_color_anim_mut(&mut self) -> &mut Interpolation<Color>

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pub fn set_name_color(&mut self, value: Color)

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pub fn position(&self) -> Position

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pub fn position_anim(&self) -> &Interpolation<Position>

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pub fn position_anim_mut(&mut self) -> &mut Interpolation<Position>

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pub fn set_position(&mut self, value: Position)

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pub fn alignment(&self) -> Position

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pub fn alignment_anim(&self) -> &Interpolation<Position>

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pub fn alignment_anim_mut(&mut self) -> &mut Interpolation<Position>

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pub fn set_alignment(&mut self, value: Position)

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pub fn rotation(&self) -> Scalar

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pub fn rotation_anim(&self) -> &Interpolation<Scalar>

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pub fn rotation_anim_mut(&mut self) -> &mut Interpolation<Scalar>

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pub fn set_rotation(&mut self, value: Scalar)

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pub fn scale(&self) -> Scale

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pub fn scale_anim(&self) -> &Interpolation<Scale>

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pub fn scale_anim_mut(&mut self) -> &mut Interpolation<Scale>

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pub fn set_scale(&mut self, value: Scale)

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pub fn process(&mut self, delta_time: Scalar)

Trait Implementations§

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impl Clone for Character

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fn clone(&self) -> Character

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Character

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Character

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Character

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Prefab for Character

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impl Serialize for Character

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finalize for T

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unsafe fn finalize_raw(data: *mut ())

Safety Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Initialize for Twhere T: Default,

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fn initialize(&mut self)

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unsafe fn initialize_raw(data: *mut ())

Safety Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Component for Twhere T: Send + Sync + 'static,

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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,