pub struct NoiseMapGenerator { /* private fields */ }
Implementations§
source§impl NoiseMapGenerator
impl NoiseMapGenerator
pub fn new(seed: u32, chunk_size: usize, zoom: Scalar) -> Self
pub fn seed(&self) -> u32
pub fn chunk_size(&self) -> usize
pub fn zoom(&self) -> Scalar
pub fn sample_raw(&self, x: Scalar, y: Scalar, z: Scalar) -> Scalar
pub fn sample( &self, coord: (isize, isize), (col, row): (usize, usize), margin: usize, depth: Scalar ) -> Scalar
pub fn build_chunk( &self, coord: (isize, isize), margin: usize ) -> Grid2d<Scalar>
pub fn build_chunk_with_depth( &self, coord: (isize, isize), margin: usize, depth: Scalar ) -> Grid2d<Scalar>
pub fn build_chunks(&self, coord: Range<(isize, isize)>) -> Grid2d<Scalar>
pub fn build_chunks_with_depth( &self, coord: Range<(isize, isize)>, depth: Scalar ) -> Grid2d<Scalar>
Trait Implementations§
source§impl Clone for NoiseMapGenerator
impl Clone for NoiseMapGenerator
source§fn clone(&self) -> NoiseMapGenerator
fn clone(&self) -> NoiseMapGenerator
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl RefUnwindSafe for NoiseMapGenerator
impl Send for NoiseMapGenerator
impl Sync for NoiseMapGenerator
impl Unpin for NoiseMapGenerator
impl UnwindSafe for NoiseMapGenerator
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more