Struct oxygengine_audio::system::AudioSystem[][src]

pub struct AudioSystem<A> where
    A: Audio
{ /* fields omitted */ }

Trait Implementations

impl<A> Default for AudioSystem<A> where
    A: Audio
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impl<'s, A> System<'s> for AudioSystem<A> where
    A: Audio + 'static, 
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type SystemData = (Entities<'s>, Option<Write<'s, A>>, Option<Read<'s, AssetsDatabase>>, WriteStorage<'s, AudioSource>)

The resource bundle required to execute this system. Read more

Auto Trait Implementations

impl<A> !RefUnwindSafe for AudioSystem<A>

impl<A> Send for AudioSystem<A>

impl<A> Sync for AudioSystem<A>

impl<A> Unpin for AudioSystem<A> where
    A: Unpin

impl<A> !UnwindSafe for AudioSystem<A>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Any, 

impl<'a, T> RunNow<'a> for T where
    T: System<'a>, 

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.