[][src]Struct oxygengine_animation::animation::PhaseAnimation

pub struct PhaseAnimation {
    pub value_phase: Phase,
    pub playing: bool,
    pub looped: bool,
    // some fields omitted
}

Fields

value_phase: Phaseplaying: boollooped: bool

Implementations

impl PhaseAnimation[src]

pub fn new(value_phase: Phase) -> Self[src]

pub fn instant(value: Scalar) -> Self[src]

pub fn time(&self) -> Scalar[src]

pub fn start(&mut self)[src]

pub fn end(&mut self)[src]

pub fn set_time(&mut self, time: Scalar)[src]

pub fn in_progress(&self) -> bool[src]

pub fn is_complete(&self) -> bool[src]

pub fn duration(&self) -> Scalar[src]

pub fn value(&self) -> Scalar[src]

pub fn sample(&self, time: Scalar) -> Scalar[src]

pub fn process(&mut self, delta_time: Scalar)[src]

Trait Implementations

impl Clone for PhaseAnimation[src]

impl Debug for PhaseAnimation[src]

impl Default for PhaseAnimation[src]

impl<'de> Deserialize<'de> for PhaseAnimation[src]

impl Serialize for PhaseAnimation[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Any, 

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> TryDefault for T where
    T: Default

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,