Emission
The Rendering Engine
The rendering engine that handles window creation, context creation and contains all of the draw functions, model displaying and so on. It will handle both 2D and 3D assets.
Current focus
The current focus is on 2D rendering. 3D rendering will be implemented some time afterwards.
Future plans
- Implementation of DirectX, Metal and Vulkan.
- Shader implementations (Fragment, Vertex, Geometry, Tesselation, Compute and Primitive shaders).