Struct ovr_overlay_sys::VRTextureBounds_t
source · [−]#[repr(C, align(4))]pub struct VRTextureBounds_t { /* private fields */ }
Expand description
Allows the application to control what part of the provided texture will be used in the frame buffer.
Trait Implementations
sourceimpl CopyNew for VRTextureBounds_t
impl CopyNew for VRTextureBounds_t
sourceunsafe fn copy_new(
other: &VRTextureBounds_t,
this: Pin<&mut MaybeUninit<VRTextureBounds_t>>
)
unsafe fn copy_new(
other: &VRTextureBounds_t,
this: Pin<&mut MaybeUninit<VRTextureBounds_t>>
)
Synthesized copy constructor.
sourceimpl ExternType for VRTextureBounds_t
impl ExternType for VRTextureBounds_t
type Id = (v, r, (), V, R, T, e, x, t, u, r, e, B, o, u, n, d, s, __, t)
type Id = (v, r, (), V, R, T, e, x, t, u, r, e, B, o, u, n, d, s, __, t)
A type-level representation of the type’s C++ namespace and type name. Read more
type Kind = Opaque
type Kind = Opaque
Either cxx::kind::Opaque
or cxx::kind::Trivial
. Read more
sourceimpl MakeCppStorage for VRTextureBounds_t
impl MakeCppStorage for VRTextureBounds_t
sourceunsafe fn allocate_uninitialized_cpp_storage() -> *mut VRTextureBounds_t
unsafe fn allocate_uninitialized_cpp_storage() -> *mut VRTextureBounds_t
Allocates heap space for this type in C++ and return a pointer to that space, but do not initialize that space (i.e. do not yet call a constructor). Read more
sourceunsafe fn free_uninitialized_cpp_storage(arg0: *mut VRTextureBounds_t)
unsafe fn free_uninitialized_cpp_storage(arg0: *mut VRTextureBounds_t)
Frees a C++ allocation which has not yet had a constructor called. Read more
sourceimpl MoveNew for VRTextureBounds_t
impl MoveNew for VRTextureBounds_t
sourceunsafe fn move_new(
other: Pin<MoveRef<'_, VRTextureBounds_t>>,
this: Pin<&mut MaybeUninit<VRTextureBounds_t>>
)
unsafe fn move_new(
other: Pin<MoveRef<'_, VRTextureBounds_t>>,
this: Pin<&mut MaybeUninit<VRTextureBounds_t>>
)
Synthesized move constructor.
impl UniquePtrTarget for VRTextureBounds_t
impl VectorElement for VRTextureBounds_t
impl WeakPtrTarget for VRTextureBounds_t
Auto Trait Implementations
impl RefUnwindSafe for VRTextureBounds_t
impl !Send for VRTextureBounds_t
impl !Sync for VRTextureBounds_t
impl !Unpin for VRTextureBounds_t
impl UnwindSafe for VRTextureBounds_t
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more