Struct overclock::core::Runtime

source ·
pub struct Runtime<H> { /* private fields */ }
Expand description

Overclock runtime, spawn the root actor, and server (if enabled)

Implementations§

source§

impl<H> Runtime<H>where H: Clone + Shutdown,

source

pub async fn new<T, A>(root_dir: T, child: A) -> ActorResult<Self>where A: 'static + ChannelBuilder<<A as Actor<NullSupervisor>>::Channel> + Actor<NullSupervisor>, T: Into<Option<String>>, <A as Actor<NullSupervisor>>::Channel: Channel<Handle = H>, H: Shutdown + Clone,

Create and spawn runtime with null supervisor handle

source

pub async fn with_supervisor<T, A, S>( dir: T, child: A, supervisor: S ) -> ActorResult<Self>where A: 'static + ChannelBuilder<<A as Actor<S>>::Channel> + Actor<S>, T: Into<Option<String>>, <A as Actor<S>>::Channel: Channel<Handle = H>, S: SupHandle<A>, H: Shutdown + Clone,

Create new runtime with provided supervisor handle

source

pub fn handle(&self) -> &H

Returns immutable reference to the root actor

source

pub fn handle_mut(&mut self) -> &mut H

Returns mutable reference to the root actor

source

pub async fn block_on(self) -> ActorResult<()>

Block on the runtime till it shutdown gracefully

Auto Trait Implementations§

§

impl<H> !RefUnwindSafe for Runtime<H>

§

impl<H> Send for Runtime<H>where H: Send,

§

impl<H> Sync for Runtime<H>where H: Sync,

§

impl<H> Unpin for Runtime<H>where H: Unpin,

§

impl<H> !UnwindSafe for Runtime<H>

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<E, T, const C: usize> ChannelBuilder<AbortableBoundedChannel<E, C>> for Twhere E: Send + 'static, T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<AbortableBoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<E, T> ChannelBuilder<AbortableUnboundedChannel<E>> for Twhere E: Send + 'static, T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<AbortableUnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<E, T, const C: usize> ChannelBuilder<BoundedChannel<E, C>> for Twhere E: ShutdownEvent + 'static, T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<BoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<T, const I: u64> ChannelBuilder<IntervalChannel<I>> for Twhere T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<IntervalChannel<I>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<T, C, B> ChannelBuilder<Marker<C, B>> for Twhere B: Send + 'static + Sync, T: Send + ChannelBuilder<C>, C: Channel,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<Marker<C, B>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<T> ChannelBuilder<NullChannel> for Twhere T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<NullChannel, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<E, T> ChannelBuilder<UnboundedChannel<E>> for Twhere E: ShutdownEvent + 'static, T: Send,

source§

fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<UnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,

Implement how to build the channel for the corresponding actor
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V