Enum overclock::core::ServiceStatus
source · #[repr(u8)]pub enum ServiceStatus {
Starting,
Initializing,
Degraded,
Running,
Stopping,
Maintenance,
Stopped,
Idle,
Outage,
}
Expand description
The possible statuses a service (application) can be
Variants§
Starting
Early bootup
Initializing
Late bootup
Degraded
The service is operational but one or more services failed(Degraded or Maintenance) or in process of being fully operational while startup.
Running
The service is fully operational.
Stopping
The service is shutting down, should be handled accordingly by active dependent services
Maintenance
The service is maintenance mode, should be handled accordingly by active dependent services
Stopped
The service is not running, should be handled accordingly by active dependent services
Idle
The service is idle.
Outage
The service is in outage.
Trait Implementations§
source§impl Clone for ServiceStatus
impl Clone for ServiceStatus
source§fn clone(&self) -> ServiceStatus
fn clone(&self) -> ServiceStatus
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ServiceStatus
impl Debug for ServiceStatus
source§impl Default for ServiceStatus
impl Default for ServiceStatus
source§impl<'de> Deserialize<'de> for ServiceStatus
impl<'de> Deserialize<'de> for ServiceStatus
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl Display for ServiceStatus
impl Display for ServiceStatus
source§impl PartialEq<ServiceStatus> for ServiceStatus
impl PartialEq<ServiceStatus> for ServiceStatus
source§fn eq(&self, other: &ServiceStatus) -> bool
fn eq(&self, other: &ServiceStatus) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for ServiceStatus
impl Serialize for ServiceStatus
impl Copy for ServiceStatus
impl StructuralPartialEq for ServiceStatus
Auto Trait Implementations§
impl RefUnwindSafe for ServiceStatus
impl Send for ServiceStatus
impl Sync for ServiceStatus
impl Unpin for ServiceStatus
impl UnwindSafe for ServiceStatus
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<E, T, const C: usize> ChannelBuilder<AbortableBoundedChannel<E, C>> for Twhere
E: Send + 'static,
T: Send,
impl<E, T, const C: usize> ChannelBuilder<AbortableBoundedChannel<E, C>> for Twhere E: Send + 'static, T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<AbortableBoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<AbortableBoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor
source§impl<E, T> ChannelBuilder<AbortableUnboundedChannel<E>> for Twhere
E: Send + 'static,
T: Send,
impl<E, T> ChannelBuilder<AbortableUnboundedChannel<E>> for Twhere E: Send + 'static, T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<AbortableUnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<AbortableUnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor
source§impl<E, T, const C: usize> ChannelBuilder<BoundedChannel<E, C>> for Twhere
E: ShutdownEvent + 'static,
T: Send,
impl<E, T, const C: usize> ChannelBuilder<BoundedChannel<E, C>> for Twhere E: ShutdownEvent + 'static, T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<BoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<BoundedChannel<E, C>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor
source§impl<T, const I: u64> ChannelBuilder<IntervalChannel<I>> for Twhere
T: Send,
impl<T, const I: u64> ChannelBuilder<IntervalChannel<I>> for Twhere T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<IntervalChannel<I>, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<IntervalChannel<I>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor
source§impl<T, C, B> ChannelBuilder<Marker<C, B>> for Twhere
B: Send + 'static + Sync,
T: Send + ChannelBuilder<C>,
C: Channel,
impl<T, C, B> ChannelBuilder<Marker<C, B>> for Twhere B: Send + 'static + Sync, T: Send + ChannelBuilder<C>, C: Channel,
source§impl<T> ChannelBuilder<NullChannel> for Twhere
T: Send,
impl<T> ChannelBuilder<NullChannel> for Twhere T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<NullChannel, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<NullChannel, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor
source§impl<E, T> ChannelBuilder<UnboundedChannel<E>> for Twhere
E: ShutdownEvent + 'static,
T: Send,
impl<E, T> ChannelBuilder<UnboundedChannel<E>> for Twhere E: ShutdownEvent + 'static, T: Send,
source§fn build_channel<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<UnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where
'life0: 'async_trait,
T: 'async_trait,
fn build_channel<'life0, 'async_trait>( &'life0 mut self ) -> Pin<Box<dyn Future<Output = Result<UnboundedChannel<E>, ActorError>> + Send + 'async_trait, Global>>where 'life0: 'async_trait, T: 'async_trait,
Implement how to build the channel for the corresponding actor