Struct otter_nodejs_tests::Instance
source · [−]pub struct Instance {Show 17 fields
pub name: Arc<InstanceName>,
pub gs: GameState,
pub ipieces: IPieces,
pub pcaliases: PieceAliases,
pub ioccults: IOccults,
pub clients: DenseSlotMap<ClientId, Client>,
pub iplayers: SecondaryMap<PlayerId, PlayerRecord>,
pub tokens_players: TokenRegistry<PlayerId>,
pub tokens_clients: TokenRegistry<ClientId>,
pub acl: LoadedAcl<TablePermission>,
pub links: Arc<LinksTable>,
pub bundle_list: BTreeMap<Id, State, Global>,
pub bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>,
pub bundle_hashes: HashCache,
pub asset_url_key: AssetUrlKey,
pub local_libs: Registry,
pub ifastsplits: IFastSplits,
}
Fields
name: Arc<InstanceName>
gs: GameState
ipieces: IPieces
pcaliases: PieceAliases
ioccults: IOccults
clients: DenseSlotMap<ClientId, Client>
iplayers: SecondaryMap<PlayerId, PlayerRecord>
tokens_players: TokenRegistry<PlayerId>
tokens_clients: TokenRegistry<ClientId>
acl: LoadedAcl<TablePermission>
links: Arc<LinksTable>
bundle_list: BTreeMap<Id, State, Global>
bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>
bundle_hashes: HashCache
asset_url_key: AssetUrlKey
local_libs: Registry
ifastsplits: IFastSplits
Implementations
sourceimpl Instance
impl Instance
sourcepub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
pub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
Returns None
if a game with this name already exists
pub fn lookup_by_name_locked_unauth(
games_table: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>
pub fn lookup_by_name_locked(
games: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
pub fn lookup_by_name_unauth(
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>
pub fn lookup_by_name(
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
pub fn destroy_game(
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
g: MutexGuard<'_, RawMutex, InstanceContainer>,
Authorisation<InstanceName>
) -> Result<(), InternalError>
pub fn list_names(
account: Option<&AccountName>,
Authorisation<AccountName>
) -> Vec<Arc<InstanceName>, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
pub fn player_info_pane(&self) -> Result<Html, InternalError>
pub fn dummy() -> Instance
sourceimpl Instance
impl Instance
pub fn all_shapelibs(&self) -> AllRegistries<'_>
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Instance
impl Send for Instance
impl !Sync for Instance
impl Unpin for Instance
impl !UnwindSafe for Instance
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<A> DynCastExt for A
impl<A> DynCastExt for A
fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
Use this to cast from one trait object type to another. Read more
fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
Use this to upcast a trait to one of its supertraits. Read more
fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more