Expand description
One of the four possible hit objects appearing on an osu! map.
Variants
HitCircle(HitCircle)
Slider(Slider)
Spinner(Spinner)
HoldNote(HoldNote)
Auto Trait Implementations
impl RefUnwindSafe for HitObject
impl Send for HitObject
impl Sync for HitObject
impl Unpin for HitObject
impl UnwindSafe for HitObject
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more