Struct osu::Game
[−]
[src]
pub struct Game { pub beatmap_id: i64, pub end_time: String, pub game_id: i64, pub match_type: i64, pub mods: Mods, pub play_mode: PlayMode, pub scores: Vec<GameScore>, pub scoring_type: ScoringType, pub start_time: String, pub team_type: TeamType, }
Fields
beatmap_id: i64
end_time: String
game_id: i64
match_type: i64
mods: Mods
play_mode: PlayMode
scores: Vec<GameScore>
scoring_type: ScoringType
start_time: String
team_type: TeamType
Trait Implementations
impl Clone for Game
[src]
fn clone(&self) -> Game
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more