oso 0.7.0

Oso Authorization Library
Documentation

oso policy engine for authorization

Overview

oso is a policy engine for authorization that's embedded in your application. It provides a declarative policy language for expressing authorization logic. You define this logic separately from the rest of your application code, but it executes inside the application and can call directly into it.

For more information, guides on using oso, writing policies and adding to your application, go to the oso documentation.

For specific information on using with Rust, see the Rust documentation.

Note

The oso Rust library is still in early development relative to the other oso libraries.

Example

To get started, create a new Oso instance, and load Polar policies from either a string or a file:

# use oso::Oso;
# fn main() -> anyhow::Result<()> {
let mut oso = Oso::new();
oso.load_str(r#"allow(actor, action, resource) if actor.username = "alice";"#)?;
# Ok(())
# }

You can register classes with oso, which makes it possible to use them for type checking, as well as accessing attributes in policies. The PolarClass derive macro can handle some of this

# fn main() -> anyhow::Result<()> {
use oso::{Oso, PolarClass};

let mut oso = Oso::new();

#[derive(Clone, PolarClass)]
struct User {
#[polar(attribute)]
pub username: String,
}

impl User {
fn superuser() -> Vec<String> {
return vec!["alice".to_string(), "charlie".to_string()]
}
}

oso.register_class(
User::get_polar_class_builder()
.add_class_method("superusers", User::superuser)
.build()
)?;

oso.load_str(r#"allow(actor: User, action, resource) if
actor.username.ends_with("example.com");"#)?;

let user = User {
username: "alice@example.com".to_owned(),
};
assert!(oso.is_allowed(user, "foo", "bar")?);
Ok(())
# }

For more examples, see the oso documentation.